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Custom CrazyGames build

The custom build feature in our Unity SDK automatically applies the best build settings to get the smallest and most optimized build for the web. It also creates different data and code files variants suitable for various devices (mobile/desktop). Custom builds are supported only in Unity 6 or newer.

Info

The custom build feature is new, if you encounter any issues, you can always build your game as usual and submit it on CrazyGames.

How to create a custom build

Be sure you are using the latest Unity SDK. A new CrazySDK top menu bar item should appear in Unity. From there you can access the build window:

Build

You can do a quick development build for local testing. When you are ready to upload your game on CrazyGames, you should do a release build. This will take more time compared to a normal Unity build, as there will be multiple builds performed to get code and data files better suited for various mobile/desktop platforms.

The release build is found in the Builds/CrazyGamesRelease directory at the root of your project. Please upload all files from that folder when submitting your build on CrazyGames.

Analyzer

In the custom build window you will also find the Analyzer tool, which provides helpful insights about the assets and code that end up in your build. Following those suggestion will help you optimize the performance, size and memory usage of your build even more. If you need help, don't forget to click the Show help button which will reveal additional information for each section.

Analyze